Sunday 23 April 2017

OUAN603 - Delivering the Story

The format I am using for this project is a central narrative delivered through the short written story, with everything else acting a supplementary piece to that main narrative.



As a project, the story is divided into several different outlets to be effective in its delivery to the audience without containing the story world to a single story. This is of course fine and a single window into a story world can be great. However, with this project I wanted to create a detailed narrative through the use of a long form written story but also bring in a back story of two characters and something that is quite important to me, depict the world in terms of its aesthetic and give the audience some visuals to work with. It isn't that I think it is necessary to give the audience visuals from the world, and in most if not all cases they can derive there own visuals from a piece of written story. However, I wanted to reinforce some specifics through art work and animation so that I could reinforce and demonstrate a few examples of descriptions from the book and bring them to life in this way.

To understanding the story the book is all that is needed to obtain a thorough understanding of the story. Essentially this is the centrepiece in terms of the importance of the different platforms I am delivering the story through. A broad range of media is often a good way to tap into different senses and interpretations that can be derived from each one.

Each of the supplementary and main platforms not only allows for a different entry point into the story and working together but also operate in different ways when they are received by the audience. For example, the written story gives a lot of detail but with no visuals, forcing the audience to envision the things described in their own way. Specifically with the magical realism centre this gives way to authorial reticence when any unusual or uncanny events take place - making it so the audience has to on some level accept what is happening in the story. Once they do this they have the possibility to become immersed in the story world through the use of their own acceptance and acknowledgement of the rules of the story world. In contrast to this, the animation, artwork and graphic segments leave less to the imagination visually and provide clues into the aesthetic of the story world. Specifically, lighting and atmosphere can be used as vital tools to create a certain accompanying feeling or response to the audience which is what I am going to focus on most with them. Creating atmospheric work is something I have been working on for a while, so hopefully I can use what I've learnt to push this within this project.

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