Wednesday, 28 October 2015

OUAN504 - Feature Film Research

Early on in the pre-production process, I took the opportunity to look at an analyse some animated films throughout the history of animation that focus on animals. The three films I chose to look at that seemed to me to have the highest amount of relevant content were Chicken Run, Animal Farm and Porco Rosso - all for different reasons that I thought could be beneficial throughout the creation of mine and Wing's animation.

Chicken Run

Chicken Run is a hugely well known stop-motion animated feature film that was released by Aardman Animations in 2000. This film was an obvious choice when it came to producing research and looking at previous animations because of the narrative it follows. To summarise, the film is about chickens that are being kept on a farm and their plans to escape the farm. This ties in closely with mine and Wing's narrative, which is centred around pigs that are plotting to break out of a barn that they're being kept in. The way in which I have taken influence from this is the chaotic fast paces action scenes all instigated by intelligent animals. I think the concept of this is interesting in itself but the way it's executed in the film is brilliantly done. There are a lot of differences between the way Chicken Run was produced and how we will be producing our animation. Aside from the obvious differences such as character, story and length our animation will be created using the 3D software Maya, whereas Chicken Run was a stop motion feature film. However, there is several things I want to learn from watching and observing the way Chicken Run was made. Firstly, I want to attempt to bring the same charm that flows throughout Chicken Run into our film and despite it only being a very short animation by comparison, I would like to be able to make the audience warm to and enjoy watching the characters go about their plans. I also want to be able to incorporate the same well executed and exhilarating action sequences. Since the majority of the film will be essentially a montage of the pigs trying to dig their way out of the barn they're being kept in. The sequences in Chicken Run have a certain well thought out flow to them, and that's what we're aiming for with our sequences.



Animal Farm

Animal Farm is an animated film that was created in 1955 by British animation Studio, Halas and Batchelor. The film is based on the book by George Orwell, and I've decided to look into the film further to look at way animals were portrayed with a higher intelligence and the ability to talk - as in the film, the animals are essentially metaphors for people. In no way will any of the techniques that were used to make that film be used in the making of ours, however, I think the way the characters are portrayed is a great point of reference when animating animals. They all have their distinct characteristics and you do in a sense forget that they are animals due to the complexity of the character they're portraying. I don't think that we will have the ability to develop characters in quite the same way, especially due to the fact our characters won't be talking or using dialogue. I do want to try and take on a similar sense of movement and expression so hopefully I'll have the ability to do so despite my inexperience using Maya software.



Porco Rosso

Porco Rosso is an animated film produced by Japanese animation studio, Studio Ghibli in 1992. The reason I chose to look at this film in greater detail was to focus on the way the studio handled and went about portraying an anthropomorphic pig in their film. Similar to in all of the films produced by Studio Ghibli the characters and their environments have a huge amount of charm and character that is communicated to the audience through colour, movement and story. The pig in this particular story is only a pig due to a curse as part of the story but it was interesting to see how he was portrayed nonetheless. Its great to see the way he's portrayed in this way as an intelligent articulate and well dressed pig, and I like the character and the way that it's communicated to the audience. He feels like a real person doing real things, which makes me think that as long as you make the character act like a person or a human, then it doesn't matter what the character is based on, in this case an animal for example.

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