To me personally and I'm sure everyone else in the group, it was important that we had an idea solidified and ready to be worked on from this point forward because we were already in the middle of February and hadn't begun the production or even the pre-production stages of the three 20 second animations we had planned to create. I believe this was simply due to the difficulties in communication and the struggle of implementing the first idea we had made it so we were behind on our project in terms or progress. I suggested that we pick one of our other ideas, the one we liked the most and went with that. The benefit of using one of our other ideas is that we weren't relying on any outside sources for the material, and we could essentially get on with our brief. It was unfortunate but I think it was important that at this point we cut our losses with the time we had spent, and I think we all agreed on that. The idea we chose to pursue was integrating different cultures and showing the parallels between them across the three animations we had to make. Initially we thought this was a strong idea because of the possibilities in terms of narrative, meaning it could accommodate the storyarch element of the brief. Furthermore, the culture aspect and the way in which certain areas of the world live is a nice take on the everyday storytelling element that was required by the brief. My thinking in regards to this was that across the world people endure very different 'everyday lives' and it would be interesting to attempt to portray this idea across our three stories. The process for coming up with the narratives was fairly straight forward and everyone pitched in with suggestions about the storytelling itself. We chose three contrasting storyarchs that we liked the most and that we thought could work well given the context of our themes. The storyarchs that we were most interested in were; The Quest, Rags to Riches and Overcoming the Monster. Afterwards we chose three locations from around the world and thought about the food culture in each one of them, bearing in mind the idea of contrast lives represented through food we came up with Paris, France; Hong Kong and the US.
With a month left we made a conscious decision to make sure we had an outline for our narratives that we could all then take away and start working on. Once we had a simple story outline as a group and individually we could begin creating storyboards and planning the individual animations so that we can start production as soon as possible. The story set in the US came quite naturally to us, and we thought it would be fun to show a competitive eater undertaking a food challenge - this fit quite nicely under the 'Overcoming the Monster' storyarch in which the food challenge takes the place of the monster, in quite a humorous way, and the main character behaves like the hero that has to overcome the challenge. During this section of the brief I felt that the process of creating stories which could be told like this in just 20 seconds, especially with the storyarch aspect would be difficult, and in reflection it was a really difficult task to make sure there was a solid story that was being well communicated in a concise and entertaining way. This aspect of the brief was definitely a learning curve for me and taught me a lot about storytelling as a whole. Often I hear stories from now successful chefs that Paris is the place to be to learn culinary skills and it's where a lot of people go to learn their craft. The 'Rags to Riches' story felt like a natural fit with the food culture in Paris, with the case often being you work your way up from the bottom when entering a kitchen job for the first time. As a group we liked the idea of showing within the 20 second time frame the evolution of a pot wash or assistant in a bakery working his way up the ladder, so the idea here was established. I think the most difficult storyarch to satisfy was 'The Quest', because it's quite a hard task to tie this in with food. We decided it could still work if we were a little more abstract and the storyarch didn't have to dictate the story so literally if it didn't work. We discussed the idea of depicting the journey of food in a market to table type of scenario. Where we show each part of the process from when fresh food is sitting in a market, to being served in a restaurant.
It was a good feeling to finally have an idea we could work on as a group. We talked about the process of pre-production, production and post-production and distributed roles and specific scenes that people were going to draw, colour and animate. The first job however was story boarding, and planning the visual representation of the story through characters, use of camera and action. So we gave ourselves around three days to produce these and meet up again. From this point on we have to work quite efficiently so that the D&AD deadline is met.
Ian and I made some mind maps of various ideas in order to see if anything stuck out as being particularly good or relevant to the brief that we could use. When trying to come up with ideas, we weren't trying to make sure the narratives abided by as many of the requirements as possible. We wrote down the first idea that we had come up with which was the concept of interviewing children using specific questions based around the themes of quests, adventures and 'overcoming the monster' whilst also trying to relate it to everyday life in the hope that we could get something we could potentially use to fuel a narrative. As we starting thinking of more ideas, I came up with the idea of looking at three parallel days in the lives of three different people from contrasting cultures around the world. This could entail looking at three people who do a similar job and have a similar profile, but through the different films we would produce, show the differences in their lifestyle because of where they live and what they do. The aspect of a story arch would have to fit in somewhere but I think this would be relatively easy. The first that came to mind were perhaps a job such as a shopkeeper or a chef, in say Hong Kong, North America and South America. That way we could show the different levels of stress they have during their job, or perhaps 'overcoming the monster' could be the hard work and long hours they put in. I think visually it would also be good because you could show things like different cuisine and clothing, or buildings and all types of contrasts within the culture as a reference to the everyday lives of people, not necessary living the same way I or many others do. Another idea similar to the one about interviewing children was on the other end of the spectrum, in that we could interview older people about their lives, and we could animate a day in their life when they were a child looking back. However, we soon realised this wouldn't meet the brief requirements in in the sense that it wouldn't be set in modern day and wouldn't represent a modern, everyday situation. Next we thought we could have an everyday scenario or situation playing out from three different perspectives of three different parties involves in the event. The example we thought of that could work would be a crime, so you would have the crime playing out form the perspective of the criminal, a bystander and the police or a victim. I thought this would be an interesting take on the everyday aspect whilst also looking at the way people view certain actions. Alternatively it could be a story of misinterpretation of events, where at the end the truth is revealed and the scene and event were not as straight forward as it first seemed to the audience at first glance. The final idea we had was to shop three segments from someones life as they're growing up. So, a moment in the life of a child at school, then a young adult then as an older person. Each of these different segments could then have one for the story aches as a theme. We did have some more less developed ideas too such as representing some of the story archs in a more sinister, non-obvious way, such as addiction relating to the idea of 'overcoming the monster'. I think at this point we have a lot of potential ideas, we just need to choose one to really develop further and start working on. Hopefully, by our next meeting we will have decided which route to take and we can make some good progress after this.