I wanted to see what the angle was like so I rendered a frame using a good amount of daylight from the physical sun and sky. Once I was happy with the angle in terms of the direction of the camera I re-rendered the scene using a night time sky so I could see what kind of effect it was going to have in the final animation, with the scene being set at night. I also wanted to make sure with the shot that there was a sense of drama attached to it, as well as revealing a certain amount of wire fence towards the right side of the shot, as that was the original intention of the scene - to emphasise this to the audience. The first night time render I did, I felt it was too dark, the scene was only lit by the interior lighting within the barn, which only projected a faint glow onto the surrounding grass and the wire fence. I decided to add a natural light source in the form of the moon. To recreate this type of white atmospheric glow I created a spotlight with a low intensity, just enough to illuminate the fence and make it the lightest object and consequently the main focal point of the scene.
I showed Mat the sequence I had in mind, and after reviewing what I'd done we decided it wasn't quite right for the scene. Previously I had almost a vertical crane camera moving downwards from the shot of the sky to that of the barn. It felt like after 5 seconds or so of this that it was too simple and needed something more. Furthermore, normally this shot is done using a pan or a tilt, and not that kind of vertical tracking shot I had put in place before it was revised. I wanted an establishing shot with pretty much the same angle on the barn as before, but the transition to get to the establishing shot I felt could be a lot stronger than it was. Mat demonstrated the way the graph editor can be used to manipulate the keyframes, how to single out various attributes such as rotate x, y and z for example. Another hugely useful way to manipulate the action is to use the handles, or tangents in order to give a greater level of control over what happens. I've spent a short while playing around with it, and I've made certain areas slower and others faster. I also made it so the final establishing shot wasn't as tilted as before and is more of a square on standard shot, to complete the movement.
The second image below shows the different between the two final establishing shots, the one I had to start with and the one I finished with. Like I previously mentioned, one of the key purposes of the scene is not just to establish the scene but show the audience the wire fence and imply that the fencing is keeping the characters (which are introduced in the next scene) inside the farm, and gives the narrative a greater and more emphasised purpose.
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